3 more maps updated, and some of our most often played maps to boot:
The fuel tank at flag 1 had no collision, making it possible to shoot through and hide in it. This longstanding bug has now been rectified with a proper collision model.
A rock model, used quite frequently and prominently in this map, had severe collision misalignments, making it possible to see through and partly glitch into it. This has now been fixed by replacing it with a newly rendered model with proper collision. Also, the plant that was missing an unrecoverable texture has been replaced with a new custom model. Furthermore, sprite distance ratios have been slightly increased on this map to somewhat mitigate the obvious vegetation pop-in effects.
Essentially the same map as fcmp_PureAssault, so the same changes as above were applied.
I understand that many people have become used to these popular maps in the past years, all quirks notwithstanding. Therefore, as always, the original map data and loadscreen were left untouched and are included in the map download for reference.
A quick overview on the PureAssault maps:
All servers are updated, so if you play one of the maps above a download should be offered to you. Simply click yes and you should be fine. If anything goes wrong, please download the maps manually from our mapspace.